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''For the book of the same name, see Robert W. Chambers'' ''In Search of the Unknown'' is a module for the ''Dungeons & Dragons'' roleplaying game, designed for use with the ''Basic Set'' of rules. It was written by game designer Mike Carr and was first published in 1979 by TSR, Inc. The module details a hidden complex known as the Caverns of Quasqueton. Reviewers considered it a good quality introduction to the game that was written in the so-called dungeon crawl style, where the primary goal of the players is the exploration of a dangerous labyrinth to battle monsters and obtain treasure. ==Publication history== The module was included with the 1st edition of the ''D&D Basic Set''.〔 The module was written by Mike Carr, and printed as a thirty-two page booklet with an outer folder and a two-color cover; the original version also included a section on page six for "Using this Module with ''AD&D''".〔 The ''AD&D'' section was deleted in the 1981 printing.〔 The adventure ran through six different printings in addition to a pre-production version that appeared in promotional artwork. The first printing was in 1978, although an incorrect copyright lists it as 1979. ''In Search of the Unknown'' was an introductory scenario intended to teach Dungeon Masters (DMs) how to create dungeons.〔 Mike Carr intended it for use as an instructional adventure for new players. The module is a beginner's scenario, which allows the DM to add their own choice of monsters and treasure.〔〔 ((preview ))〕 The module is coded B1 because it was created as the first adventure for the ''Dungeons & Dragons'' ''Basic Set'', though it is possible to convert it to ''Advanced Dungons & Dragons''.〔 The adventure is designed for characters of first to third level, and was written for DMs and players with little or no gaming experience. Interior art was by David C. Sutherland III, while Sutherland and David A. Trampier did the cover of the original monochrome edition.〔Carr, Mike. ''In Search of the Unknown'' (TSR, 1979)〕 The updated 1981 edition featured front and back cover art by Darlene Pekul. A lengthy introduction explains the workings of the adventure and provides many tips for novice DMs and players. There is a character roster which contains forty-eight first level pre-generated player characters. The module also contains a section showing the availability of henchmen and hirelings for use as non-player characters to travel with the party, and details of these characters for the DM. The module includes a number of rooms and caves meant for the DM to fill in with their own monsters and treasure, selected from tables provided in the module.〔 The ''10th Anniversary Dungeons & Dragons Collector's Set'' boxed set, published by TSR in 1984, included the rulebooks from the ''Basic'', ''Expert'', and ''Companion'' sets; modules AC2 ''Combat Shield and Mini-adventure'', AC3 ''The Kidnapping of Princess Arelina'', ''In Search of the Unknown'', B2 ''The Keep on the Borderlands'', and M1 ''Blizzard Pass''; Player Character Record Sheets; and dice. The set was limited to a thousand copies, and was sold by mail and at GenCon 17.〔 None of the text or background from ''In Search of the Unknown'' was included in the compilation module ''In Search of Adventure'', despite its inclusion in the title.〔 Its map was included in the back of the book as an extra dungeon that the dungeon master may wish to populate and use. Although B1 is presented as setting neutral, the first printing suggested locations for placing the module in the ''World of Greyhawk'' campaign setting (namely, Ratik, Tenh, and the Pale). This information was removed in subsequent printings. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「In Search of the Unknown」の詳細全文を読む スポンサード リンク
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